ViperMesh for Blender
vipermesh_blender|ViperMesh for Blender|unknown|flat
mcp · handle vipermesh_blender · source page
vipermesh_blender|ViperMesh for Blender|unknown|flat
Funplay MCP for Unity · job 73%funplay_unity_mcp · job 72%Blender MCP Skill · job 78%Blender Asset MCP · job 75%Prompt-to-Scene · job 76%Ceratops-Blender-MCP · job 72%Blender MCP · job 75%sceneplane · job 78%Blender MCP Plus · job 79%Blender Copilot · job 77%Godot Commando · job 71%Blendy Blender MCP · job 81%blender_mcp · job 77%BL MCP · job 78%reelpen · job 75%Blender Open MCP · job 79%sBlendyMCP · job 79%MCP for Blender Pro · job 77%blenderwright · job 84%Blender Agent Bridge · job 79%Blender MCP (Rust) · job 71%Meshwire · job 81%blender_ai_mcp · job 76%Percentages are graph-similarity metadata, not suitability scores. A graph edge answers “is it connected” — plan fit and comparable cost are checked below.
Pick the exact reference and alternative series. Each history is separate; gaps stay gaps.
This view calls the same get_evidence tool your agent would — chart, table and MCP response describe the same records. Watch the reference series