mcp · handle playcanvas_editor_mcp_2
weppy · job 73%unity_mcp_server · job 80%gopeak · job 76%mosaic_bridge · job 73%unreal_engine_mcp · job 79%Roblox Studio MCP · job 81%Three.js DevTools MCP · job 74%r3js · job 73%vibeue · job 78%Blender Toolset MCP · job 73%MCP for Blender Pro · job 72%gdai_mcp_godot · job 74%advanced_unity_mcp · job 76%Roblox Compact MCP · job 73%FairyGUI Agent Bridge · job 72%Artboard · job 74%unreal_mcp_2 · job 74%godot_agent · job 77%godot_mcp · job 76%imgui_mcp · job 75%UE Tools · job 71%WARUDO Agent Bridge · job 74%Aseprite Agent MCP · job 72%Bismuth MCP Godot · job 74%mcp_unreal · job 78%unreal_mcp · job 71%WEPPY Roblox AI Toolkit · job 72%unity_code_mcp_server · job 77%Pixelsmith · job 74%RobloxForge · job 79%Godot MCP · job 74%Godot Commando · job 74%RoBridge · job 76%PixelClaus · job 75%godot4_runtime_mcp · job 74%Jev_Unreal · job 73%Klox · job 75%unity_ai_bridge · job 74%playcanvas_editor_mcp · job 82%MCP Aseprite · job 74%funplay_godot_mcp · job 71%funplay_unity_mcp · job 78%ai_game_dev · job 75%loora · job 74%MCP for Unity · job 75%sceneplane · job 73%godot-mcp · job 76%Percentages are graph-similarity metadata, not suitability scores. A graph edge answers “is it connected” — plan fit and comparable cost are checked below.
Pick the exact reference and alternative series. Each history is separate; gaps stay gaps.
This view calls the same get_evidence tool your agent would — chart, table and MCP response describe the same records. Watch the reference series